Once Paul W.S. Anderson finishes Resident Evil: Afterlife, his producing partner Jeremy Bolt has mentioned that Anderson would like to direct an adaptation of Konami's Metal Gear Solid. Whatever you may think about Anderson's work on 3 different Resident Evil movies, Konami apparently doesn't want him touching their property. Producer Michael De Luca explained why Konami is putting the kibosh on the project.
I don't think it's going to move forward because I got the sense that there may not be enough of a coordinated will at this point on the side of certain parties to see a movie get made. And I get it because the problem with a lot of these adaptations is it's such a huge franchise for the video game company. A movie can only hurt. If the movie's great, you're probably not going to sell more games. It's such a separate thing. The franchise being as big as it kind of helps the movie…I'm not sure the movie does the same thing for the game.
The video game companies are very protective of their property and there are certain things a studio requires freedom-wise to market and distribute a movie effectively in a global marketplace and sometimes getting those two things to match up is really hard. And in the case of Metal Gear Solid, the agendas just….not because the parties weren't amicable, it was just kind of impossible to get the agendas to match up.
Meaning: Anderson wanted to muck around too much Metal Gear Solid, like he changed around the story from Resident Evil. Sorry, buddy, but it looks like you won't get your chance.
Instead, Anderson will turn his attention to he classics, working on a version of Alexandre Dumas's The Three Musketeers next.
Source: Collider
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